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Week 13 Update (4/9-4/12)

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 This week's progress centered around the final stages of development for both teams. Below are further details for each team's progress in the past week and the ongoing plan for final adjustments before the Capstone Showcase this Friday, 4/12. Total hours: 14 hours. A* Team Update: On the A* side, we created a separate testing project for our PGM parser and A* search itself. This is mainly so we don't drastically alter our current move nodes code to try and fit in both the parser and A* only for it to not work and needing to revert back and lose progress. The parser works as expected, and also had an addition of some code that would explicitly define a nodes neighbors in the 8 directions around it. Code for the A* search also began development after, and had a few hiccups in getting the neighbors of the currently viewed node such as being stuck in an infinite loop, many, many times. This led to us going back to an earlier version of the A* code that did not loop forever, w